Part Number Hot Search : 
12500 MC1454 BDW54A MHO75FC LX1996 OPB856Z LT1U40A AD5405
Product Description
Full Text Search
 

To Download HT1137A Datasheet File

  If you can't view the Datasheet, Please click here to try to view without PDF Reader .  
 
 


  Datasheet File OCR Text:
 HT1137A Motorcycle LCD Game
Features
* *
1/3 bias, 1/4 duty, 32 x 4 pattern, 3.0V LCD driver Built-in sound generator which can generate 11 kinds of sound effects
* *
RC oscillator Consists of nine major and three minor stages
General Description
HT1137A is a motorcycle LCD game designed by HOLTEK. The race can run over straight or crooked roads, exercising the players skill in not only trying to overtake other contestants but in negotiating severe turns at high speed. The exciting game is sensational and gripping. This game consists of nine major stages and each major stage contains three minor stages. Each minor stage is different. The first minor stage is normal motorcycle racing, in which the player needs to avoid and overtake the opponent's motorcycle. In the second minor stage, the opponent's motorcycle will change lane in different directions at different time. At the third stage, the motorcycle is on a slippery surface. The player's motorcycle will slip to the left or to the right. The direction needs to be controlled so that collisions with the other motorcycles is avoided.
LCD Pattern
1
19th Nov '98
HT1137A
Functional Description
Key description
* START/ON * Hi-Lo
During power OFF state, pressing this key turns on the power and starts the game. In the power ON condition, pressing this key starts a new game.
* RESET
In Lo gear, the highest speed is 150 kph. If, for instance, you are riding at 100 kph and then change to Hi, it's possible to reach 300 kph. However, if the speed drops below 100 kph and you're still in Hi gear, the speed will gradually decrease to zero.
* LEFT
This key can be pressed at any time to reset the game thus returning it to the starting mode, and the highest score is cleared.
* PAUSE
When the game is in progress, pressing this key can temporarily stop the game. The screen is frozen and all sound is muted. Press it again, and the game continues. In the pause condition, all keys are disabled except OFF, START/ON, MUTE and PAUSE keys.
* MUTE
Shifting to the left can balance the left bound centrifugal force in a left turn so that the motorcycle will not be thrown to the right side of the road.
* RIGHT
Shifting to the right can balance the right bound centrifugal force in a right turn so that the motorcycle will not be thrown to the left side of the road.
* RESET+ ACC+ BRAKE
This key switches the sound ON or OFF. Sound is automatically on at reset or start. Press once to switch the sound off.
* OFF
Press all of these keys at the same time and then release the RESET key, all the patterns will be shown.
Operational description
* When START/ON is pressed, a prelude is
The power is switched off when this key is pressed.
* ACC
Relative to the current speed and present gear setting, the motorcycle increases or maintains its speed when the ACC or acceleration is pressed.
* BRAKE
played and the highest record and score are shown. When "GO!" is displayed, the motorcycles are revved-up to start.
* The time limit for each minor stage is 90
Pressing this key can decrease the speed quickly. If the ACC key and this key are pressed at the same time, then the speed gradually decreases.
seconds. The higher the stage is, the more the opponents appear on the road. Hence, the player must avoid time wasting collisions and reach the destination within the given time in order to pass through to the next stage.
2
19th Nov '98
HT1137A
* When the speed is higher than 100, press the

Hi-Lo key to change the low gear to high gear up to 300 kph. If the speed is lower than 100 kph in high gear, the speed will gradually decrease to zero.
* During the competition, the player must con-
Wrong direction so the motorcycle is off line Direction control is not good, so the motorcycle is thrown off line by centrifugal force Player's motorcycle collided while shifting
* At each minor stage, the number of collision is
stantly press the ACC key to maintain or increase the speed, otherwise the speed will gradually decrease. In high gear the speed will decrease to 150 kph; in low gear the speed will decrease to 0. When the speed is lower than 100 kph, the player should avoid a collision because the speed is slow that the other opponents will catch up with him.
* When turning to the left or to the right, press
not counted.
Counting method
* Beating the opponent: every win over an op-
ponent, 10 points are scored.
* Bonus score: when a minor stage is over, the
number of seconds left multiplied by 10 is the bonus score.
Sound effects
* Brake sound * Low gear driving sound * High gear driving sound * Collision sound * Brushing past the opponent * Counting sound for start * Starting music (prelude) * Pass-through music * Game over music * Slip sound * Wrong gear sound
the opposite direction key to balance the centripetal force. Otherwise, the centrifugal force will throw the motorcycle off the road.
* The first and second minor stage is a chasing
contest in the road. The difference is that in the first stage the opponent cannot change lane as he/she wishes. However, in the second stage lanes can be changed. It increases the difficulty and preference.
* The third minor stage is a contest on a slip-
pery road. The player's motorcycle will slip around so that direction control is important.
* When one of the following five situations oc-
cur, player's motorcycle will be destroyed so the game needs to be restarted. Hit the front motorcycle Player is hit by the opponent from the back
3
19th Nov '98
HT1137A
LCD Display Label
LCD Pattern Contrast Table
Pad No.
65 64 63 62 61 60 59 58 57
Pin No.
1 2 3 4 5 6 7 8 9
COM0
R11 S6 R1 5-0 4d T1 3d B1 2d
COM1
B2 R8 M2 4c 4e 3c 3e 2c 2e
COM2
SPEED R10 H2 4b 4g 3b 3g 2b 2g
COM3
S0 R9 C2 4a 4f 3a 3f 2a 2f
SEGMENT
SEG31 SEG30 SEG29 SEG28 SEG27 SEG26 SEG25 SEG24 SEG23
4
19th Nov '98
HT1137A
Pad No.
56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41 40 39 38 37 36 35 34 8 7 6 5
Pin No.
10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
COM0
M1 T3 R6 W1 T2 S23 S11 S2 W2 L3 S8 W3 L4 R17 T5 T4 R19 H4 8d M4 7d T7 M3 COM0 -- -- --
COM1
H1 GO R7 L2 R5 R2 P2 S7 P5 S10 S17 S19 S21 R16 R18 R15 T6 8c 8e 7c 7e B3 H3 -- COM1 -- --
COM2
C1 LEVEL L1 S4 S3 R3 S12 S1 S9 P4 S16 P6 P7 R14 L5 R12 C4 8b 8g 7b 7g C3 L0 -- -- COM2 --
COM3
1b,c SCORE S5 P1 S13 R4 P3 R21 S18 S14 R20 S20 S15 R13 S22 S24 GAME OVER 8a 8f 7a 7f 6b,c Hi -- -- -- COM3
SEGMENT
SEG22 SEG21 SEG20 SEG19 SEG18 SEG17 SEG16 SEG15 SEG14 SEG13 SEG12 SEG11 SEG10 SEG9 SEG8 SEG7 SEG6 SEG5 SEG4 SEG3 SEG2 SEG1 SEG0 COM0 COM1 COM2 COM3
5
19th Nov '98
HT1137A
LCD Package Outline
Unit : mm
6
19th Nov '98
HT1137A
Pad Assignment
Chip size: 2790 x 3000 (m)2 * The substrate should be connected to VSS in the PCB layout artwork.
7
19th Nov '98
HT1137A
Pad Coordinates
Pad No.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 Unit: m
X
-1192.10 -1192.10 -1196.70 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -1261.10 -876.70 -719.70 -542.10 -406.70 -276.30 -140.90 -10.50 124.90 284.90 427.40 570.90 713.40 856.90 999.40 1261.10
Y
1305.20 1169.80 1019.80 873.70 731.20 587.70 445.20 301.70 159.20 15.70 -126.80 -270.30 -412.80 -556.30 -698.80 -842.30 -984.80 -1128.30 -1331.40 -1331.40 -1241.00 -1241.00 -1241.00 -1241.00 -1241.00 -1241.00 -1331.40 -1331.40 -1331.40 -1331.40 -1331.40 -1331.40 -1265.80
Pad No.
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66
X
1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1261.10 1001.00 858.50 715.00 572.50 429.00 286.50 143.00 0.50 -143.00 -285.50 -429.00 -571.50 -715.00 -857.50 -990.50
Y
-1122.30 -979.80 -836.30 -693.80 -550.30 -407.80 -264.30 -121.80 21.70 164.20 307.70 450.20 593.70 736.20 879.70 1022.20 1165.70 1311.20 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40 1331.40
8
19th Nov '98
HT1137A
Absolute Maximum Ratings*
Supply Voltage ....................... VDD-0.3V to 5.5V Input Voltage................. VSS-0.3V to VDD+0.3V Storage Temperature................. -50C to 125C Operating Temperature................... 0C to 70C
*Note: These are stress ratings only. Stresses exceeding the range specified under "Absolute Maximum Ratings" may cause substantial damage to the device. Functional operation of this device at other conditions beyond those listed in the specification is not implied and prolonged exposure to extreme conditions may affect device reliability
Electrical Characteristics
Symbol
VDD IDD ISTB VLCD fSYS
Ta=25C
Parameter VDD
Operating Voltage Operating Current Standby Current LCD Supply Voltage Operating Frequency -- 3V 3V 3V 3V
Test conditions Conditions
-- No load, fSYS=512kHz No load -- R= 36k
Min.
2.4 -- -- -- --
Typ.
3 300 1 3 512
Max.
3.3 500 5 -- --
Unit
V
A A
V kHz
9
19th Nov '98
HT1137A
Application Circuits
Buzzer application
Note:
The IC substrate should be connected to VSS in the PCB layout artwork.
10
19th Nov '98
HT1137A
Speaker application
Notes: The IC substrate should be connected to VSS in the PCB layout artwork. User can change the volume by changing the resistance 1k~10k.
11
19th Nov '98


▲Up To Search▲   

 
Price & Availability of HT1137A

All Rights Reserved © IC-ON-LINE 2003 - 2022  

[Add Bookmark] [Contact Us] [Link exchange] [Privacy policy]
Mirror Sites :  [www.datasheet.hk]   [www.maxim4u.com]  [www.ic-on-line.cn] [www.ic-on-line.com] [www.ic-on-line.net] [www.alldatasheet.com.cn] [www.gdcy.com]  [www.gdcy.net]


 . . . . .
  We use cookies to deliver the best possible web experience and assist with our advertising efforts. By continuing to use this site, you consent to the use of cookies. For more information on cookies, please take a look at our Privacy Policy. X